If this project is going to end anywhere interesting, it needs a GUI. And GUI means windows, buttons etc etc. I created a GUI model, with elements, containers and all that good stuff. Or at least a prototype:
Not too bad. But what is a GUI without mouse support? And windows that can be selected?
So I have a GUI that can draw windows, and responds to mouse input. Not a bad start, although it still needs a lot of work. First job will be to allow text rendering.
Advertisement
Tags: c++, graphics, GUI, programming, SDL

